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Speed Champions Rendering Contest
Published 2 years ago
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Hi everybody,

It's my turn. This is the scene I created for the Speed ​​Champion Rendering Contest.

It's a simple scene happening in a warehouse and that shows a car thief who is in trouble because the police just discovered his hiding place.

The scene is composed of a piece of warehouse, four vehicles, which are the Ford GT of 1966, a Ford Mustang GT500 of 1967, a Dodge Charger of 1970 and a police vehicle, and three characters, which are the car thief, a police officer and a policewoman.

The set was rendered under Blender Cycles.

Thanks for watching !
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ArmoredBricks
2 years ago
This was one of my favorites, good job!
Helo
2 years ago
Thank you, ArmoredBricks !
BrickHoard
2 years ago
This was one of my favorites as well! I love the way the light reflects off the windshield of the GT40. And the bullets exploding on the floor give the scene a really cool "frozen in time" look. I also love how you can see out the door and onto the street where the policemen are standing. It gives the scene a great sense of depth. Awesome work!
Helo
2 years ago
Thanks for your feedback, Brickhoard ! I'm glad you like my render.
However, they are not bullet impacts on the ground, but simply little plants that grow through cracks in the ground... ^^
But I love your idea ! It would have given more action and dynamism to the scene !
BrickHoard
2 years ago
Oh, I see it now. I guess I've just seen too many action movies
paupadros
2 years ago
I absolutely love the lighting in this render. How exactly is it done?
Helo
2 years ago
Hello paupadros,

Thank you. The lighting rig was extremely simple on this scene.
I first used a HDRI for a soft global lighting combined with a Sun Lamp to strongly mark the light orientation and the main shadows.
I then used a simple trick to simulate the colored light passing through the glasses on the roof by creating some planes with an Emission Material.

A little bit of compositing and color correction and I was done!
Owenator13
1 year ago
What did you do to get that lens distortion effect?
Helo
1 year ago
By simply using a Lens Distortion node in the Blender Compositor.
ApocalypticBrick
11 months ago
Nice, I love the render. Good job with the lighting!
Helo
11 months ago
Thank you, ApocalypticBrick!
ApocalypticBrick
11 months ago
You're welcome. Are you using the new Blender yet?
Helo
11 months ago
You mean the 2.80 ? Yeah, for almost a year now.
ApocalypticBrick
11 months ago
Yeah, the official version just came out. It has been in Beta for a-while...
Lego_User
6 months ago
Whoa! This is awesome!
Helo
6 months ago
Thanks, Lego_User! Glad you like it.
by Helo
3 models | 3.3k views
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