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LEGO® Sisyphus by JK Brickworks
Published 12 months ago
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For the Digital Film Design module "The Basic Principles Of Computer Graphics II" at the Mediadesign Hochschule​ I gave a tough task to my students: rigging the brilliant LEGO​ Sisyphus MOC by JK Brickworks​ with Autodesk​ #Maya.

I imported JK Brickworks LDraw data into Mecabricks​, adjusted and organized the model into logical groups and prepared the raw data for importing into Maya.

My students had to learn how to import Collada data, organize the meshes in hierarchies, learn how to setup a technical rig with joints, IK handles, parent constrains, finetune connections and positions and code a simple expression for the gear wheels to animate the bolder pushing Sisyphus by rotating the crank only.

Last but not least they have to render a photoreal picture with #ARNOLD.

All this was also a fun and exciting task for me because Maya is another 3d software beside #Softimage​, #MODO​ and #Blender I have to get familar with in high-speed.

Today I recorded an intense tutorial for my exclusively YouTube channel for my students to support them to get the high-quality render job done and how to finish it with Adobe Photoshop​.

I love my profession. It keeps me young and my 52y old brain healthy.

YouTube: https://youtu.be/KUMaeUPrYwY
flickr: https://www.flickr.com/photos/136836821@N04/43018267711/in/dateposted-public/
Follow me on Facebook: https://www.facebook.com/renderbricks/
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MrmoTarius
12 months ago
Well, I can just say, I wish I had a chance to attend to classes like these back then. Fantastic work!
Renderbricks
12 months ago
Your latest robot render looks pretty good winking face
Samino
12 months ago
Wow! Wish I could have learned with the class.
Renderbricks
12 months ago
Now you have the internet and the Mecabricks community. winking face
Renderbricks
12 months ago
Now you have the internet and the Mecabricks community. winking face
28 models | 18.2k views
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