Delete ?
Warning: Adult Content
The content you were about to view is not suitable for minors.
The page that you are trying to access contains adult content, which may not be suited for minors. Please verify that you are aware of this, and are within legal age limit to access this content. Note that we take no responsibility for any content if you decide to proceed to this page as a minor.
Leave this page
I am an adult, continue
The Orca Fishing boat
Published 3 years ago
Drag & Drop

*.jpg or *.png
or browser file
Images posted in this section must comply with the Mecabricks rules. Please read carefully the rules before publishing.


No renderings uploaded yet
Originally from 'Jaws" Made from instructions on Youtube. To be used in my next animation "Star-Trek - The Return Home"

Except I mounted a cannon on the front. For the whale hunting scene.

See it in the up coming animation https://youtu.be/5r7FnztV6Hc
Download model inventory: CSV | Bricklink XML
387 pieces
Name of the part
Direct Link
Embed Viewer
Post comment
Login to comment
3 years ago
how to watch "Star-Trek - The Return Home" ?
3 years ago
Might want to turn on the denoising option, or crank up the sample count a bit. I spotted some noise over on the window on your latest render. Very nice though!
3 years ago
Drat, that you Samino for that observation. I have had the scene rendering for 2 days and every frame has that noise. Thanks I have corrected it now. You saved me a further 3 days of bad renders. I had forgotten to turn denoise on.

HI Maash, "Star Trek - The voyage home" is a work in progress and as I decided to render in full 1920 x 1080 HD 25 frames a second, It is taking on average 4 days a second to render the heavy scenes like this Orca. Watch this space, but I am guessing it will still be at least 6 months or more before ithe final movie will be ready to view. Got a refurbished i7 coming in from e-waste company so hope I can speed things up with that.

Thanks for your interest.
3 years ago
No problem. Maybe you should try SheepIt! Render Farm?
3 years ago
Thanks Samino. I did consider it, but Sheepit has drawbacks as in I use a lot of png image sequences for my lego minifigure head material (Lip-sync) as well as fluids/ocean which need baking. Anything baked needs the files uploaded which is not just bandwidth but having to deal with the sheepit's restriction of 500mb limit per project unless I start splitting things up. The cache for the orca scene alone is 3.6 Gb which I think may include the cache for the advanced ocean modifier I use to float the boat and animate the sea with the foam etc.

As I often have 3 machines rendering at a time, for weeks a time, I think it would be selfish of me to monopolize a free community facility as well. I may try it out at some stage in the future though when I have a suitable scene, but those scenes tend to be relatively quick to render any way and probably I could get them to work in Eevee any how which is lightning quick in contrast to Cycles.
23 models | 4.0k views