2721 Posts
The material preview mode in Blender runs on Eevee...
I may fully support Eevee in the future but even if I do there is no guarantee that it would work on your computer. It would really depend on your computer specs. Eevee is a young renderer and it has a long road ahead to be optimized.
22 Jan 2020, 19:47
16 Posts
OK thanks, thanks for your help !
22 Jan 2020, 20:10
14 Posts

I can't import new zmbx files exported from mecabricks in blender, I've an error message on blender saying :

Traceback (most recent call last):
File "C:UsersguiguAppDataRoamingBlender FoundationBlender2.81scriptsaddonsmecabricks__init__.py", line 285, in execute
return import_mecabricks (OOOO0OO0OO0OOOO0O ,O0OO0OO0O000O0000 ,OOOO0OO0OO0OOOO0O .filepath )#line:716
File "C:UsersguiguAppDataRoamingBlender FoundationBlender2.81scriptsaddonsmecabricks__init__.py", line 14, in import_mecabricks
import_model (O0OO0O00O0OO000OO );#line:53
File "C:UsersguiguAppDataRoamingBlender FoundationBlender2.81scriptsaddonsmecabricks__init__.py", line 25, in import_model
O0OOOOOOOO0OO0O0O =make_materials (OOOO00OO00O0O0000 [2 ],OOOO00OO00O0O0000 [3 ])#line:209
KeyError: 2

location: <unknown location>:-1
23 Jan 2020, 13:29
14 Posts
Problem solved by removing previous add on et reinstalling the new version
23 Jan 2020, 14:02
2721 Posts
Add-on updated. See log here
3 Feb 2020, 05:05
2 Posts
Does this use the ABS plastic materials at all or is it your own custom material? I always thought they were tied together for some reason...Just wondering if I need the ABS materials anymore (I've always found them quite crashy)
11 Feb 2020, 13:12
2 Posts
in blender you can import collada files with bpy.ops.wm.collada_import(). How would I go about importing a .zmbx Mecabricks file in blender
25 Feb 2020, 10:24
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