61 Posts
Looking good!
28 May 2019, 02:52
82 Posts
here is my latest test animation, I have alot of stuff animated.. It just takes forever to render!
11 Jul 2019, 20:44
79 Posts
Great job on the putting on a space suit. Visually flows nicely.
13 Jul 2019, 07:05
82 Posts
13 Jul 2019, 14:17
82 Posts
Worked on my face rig, and had someone else render this for me! As it would have taken me 1 month to render! it took them 31 hours
3 Aug 2019, 17:54
61 Posts
that looks awesome!
3 Aug 2019, 20:58
82 Posts
Thank you!
3 Aug 2019, 21:11
61 Posts
Hey for anyone interested in making brickfilms in blender, I’ve created a discord server and subreddit for people to share ideas, ask questions, share techniques, collaborate on anything related to specifically making brickfilm animations inside blender. Thought it could be a cool place for animators.

Here are the links for anyone interested, hopefully we can get a lot of people to join

Discord: https://discord.gg/pgGK7BM
Subreddit: https://www.reddit.com/r/BrickfilmsInBlender/
7 Aug 2019, 16:47
79 Posts

For anyone interested, I have posted a very brief tutorial on how I do my minifigure lipsync on YouTube.


I have also made my Python script available on drop box for anyone who wants to try it out or change it, improve it etc. including the mouth shapes that used to be available from http://bricktrick.de The links are on the Youtube video description.

I have done a run down on how to extract the image texture from the Mecabricks minifigure for both Blender 2.7x and 2.8x (I see we are on Blender 2.81 already.)

You will need Python 3 to run the script and I do suggest you make it into an exe files once you have changed it to suit as it makes the workflow so quick. You will want to change the mouth size and position probably as I have set it up to my personal taste which is a lot smaller then a standard minifigure mouth.

Using this method, I can extract the audio segment, get the phenoms (Papagayo), produce the png sequence and apply to a minifigure ready to render in 5 - 10 minutes per segment. Once the workflow is set up, it is just a question of breaking the dialogue down into chunks that can be handled easily. No point in trying to work with 2 minute long dialogues as it becomes unmanageable using any method.

I hope this gives some inspiration for all fellow Blender Brickfilmers.

Its my first Tutorial so I apologize if I have been too brief or too slow or missed anything out. I have tried to keep it fast paced so people don't fall asleep trying to watch it. It does assume that you know your way around Blender.
26 Aug 2019, 12:03
82 Posts
https://www.youtube.com/watch?v=k_V3nLS0IE0 you can find some 3d lego animations in this video
26 Aug 2019, 17:01
82 Posts
I am also making a lego minifigure rigging tutorial, and I have made a mouth rig tutorial https://www.youtube.com/watch?v=u8EmSZW9wLg&t
26 Aug 2019, 17:02
26 Posts
Hi guys! Made this short film for my school film awards. 2 week challenge. Rendered using Sheep It! Modelled using Mecabricks.


Hope you like it!
15 Dec 2019, 22:36
2635 Posts
@Sommer123456 That is a cool video. That would be more appropriate to also credit Mecabricks for the 3D assets if this is what you have used. Thank you for sharing.
15 Dec 2019, 22:39
Edited 15 Dec 2019, 23:24
26 Posts
Thanks scrubs! Sorry for not crediting mecabricks. It was quite a rushed job. I’ll put it in the description.
15 Dec 2019, 23:21
82 Posts
Another animation done! Using Mecabricks, Blender and my new 2d face rig addon that should hopefully be for sale soon! https://www.youtube.com/watch?v=13F2lA6aHVU
7 Jan 2020, 05:10
35 Posts
I'm rendering one, right now! And I thought keyframing overlays was time-consuming!
16 Jan 2020, 03:44
35 Posts
Well, it finished rendering, but the output is terrible quality. The individual frames are good-quality, but for some reason the video itself is pixelated and blocky. Does someone know why this is?
16 Jan 2020, 06:41
Edited 16 Jan 2020, 06:43
61 Posts
What are you using to sequence the frames together?
16 Jan 2020, 18:22
35 Posts
My mistake: I was outputting the file directly as an MPEG-4. I've been told that the best (and only) way to render animations in Blender is to render each individual frame as a PNG file and then sequence them in a video editor. I'm going to be trying that, next.
16 Jan 2020, 23:30
2635 Posts
You can also use the Blender sequencer afterwards with your images. It is how I did for this video. It was only a few clicks.
17 Jan 2020, 00:00
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