9 Posts

Does anyone know if there's a way to change the minifigure decorations/prints after importing .zmbx files to Blender? Something along the lines of pulling up one of the decorations/prints that's in the file and uploading another to replace it. Previously this could have been changed when exporting as .dae files and simply overwriting the PNG files in the decoration folder. However, this is no longer possible with the new .zmbx exporting. Any easy solution to this would be great.
7 Feb 2020, 09:37
2921 Posts
You need to change the texture inside the mb_decoration node group.
7 Feb 2020, 09:44
9 Posts
Where do I find this node group?
8 Feb 2020, 01:54
2921 Posts
Fourth one from the left. You shall know what you are doing as materials are tailor made for each part and decoration. Remember that you can create custom decorated elements directly in Mecabricks. They will be exported and imported in Blender exactly as they are supposed to.
8 Feb 2020, 02:00
Edited 8 Feb 2020, 02:01
9 Posts
Oh really? I wasn't aware the Mecabricks Custom Decoration Editor was already available. Can you point me to a thread with instructions on how to create custom decorations directly in Mecabricks?
8 Feb 2020, 02:15
2921 Posts
8 Feb 2020, 02:29
Edited 8 Feb 2020, 02:31
9 Posts
Oh . . . it's right up there on the home bar. *facepalms* Thanks a bunch!
8 Feb 2020, 02:44
2921 Posts
In the workshop, your custom folders and parts are located in the latest option of the part category selector named "Custom Parts".
8 Feb 2020, 03:07
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