2120 Posts
Design Mode
A - Select all / Deselect all
B - Select parts located in the area
C - Screenshot
D - Clone selection
F - Flexible Part Tool (only active for flexible parts like rubber band, flex tube, etc.)
H - Hide selection
ALT + H - Show everything
I - Invert selection
J - Group selection
Alt + J - Ungroup selection
L - Display Lamps
M - Toggle between translation and rotation gizmo
P - Select Pivot Point
Q - Toggle between small, medium and large transformation grid
R + (X or Y or Z) + numerical value - Rotation along selected axis in the global or local space
S - Select snap point
CTRL + S - Save
T + (X or Y or Z) + numerical value - Translation along selected axis in the global or local space
V - Toggle between Global and Local Space
W - Display selection tools
Z - Toggle between shaded, shaded with edges and wireframe mode

CTRL + Z - Undo
CTRL + Y - Redo

CTRL + Left Click - Add or remove element to or from the selection

NUMPAD 8 or 2 - Translate along Z axis
NUMPAD 4 or 6 - Translate along X axis
Page Up or Page Down - Translate along Y axis

← or → - Rotate selection 45° along Y axis
↑ or ↓ - Rotate selection 45° along X axis
Home or End - Rotate selection 45° along Z axis (keys next to page up and page down keys on an apple keyboard)

Esc - Deactivate selected tool / Cancel rotation or translation
Ctrl + Click - Add or remove a part/group to the selection

Numpad 5 - Toggle between Perspective and Orthographic projection
Numpad 9 - Toggle between Turntable and Trackball orbit style
Numpad 0 - Reset the position of the camera
Ctrl + Numpad 3 - Left view
Numpad 3 - Right view
Ctrl + Numpad 1 - Back view
Numpad 1 - Front view
Ctrl + Numpad 7 - Bottom view
Numpad 7 - Top view
Numpad . - Center selection or scene
Space - Change camera orientation

Del or Bak - Delete selection

Flexible Tool
B - Box select: add to selection
B + Ctrl - Box select: remove from selection
I - Inverse selection
A - Select all / Deselect all
Click + Ctrl - Add / Remove Anchor point to / from selection
E - Extrude first or last anchor points
D - Divide curve joining two anchor points
DEL or BAK - Delete anchor points
S - Snap anchor point or solid part selected
27 Jul 2014, 22:57
Edited 25 Mar 2019, 23:53
49 Posts
I could really use an undo/redo shortcut. I just deleted my whole model.
4 Nov 2014, 17:13
2120 Posts
Not cool. Sorry for that disappointed face It is in the todo list.
4 Nov 2014, 20:35
49 Posts
That's a plus, thank you!
5 Nov 2014, 14:00
1 Post
How do you zoom out?
2 Mar 2015, 19:56
Edited 2 Mar 2015, 20:09
2120 Posts
Hello,

To zoom in or out, you need to use the scrollwheel of your mouse or the 2 fingers on multitouch trackpads.

Hope it helps.
7 Mar 2015, 01:00
1 Post
Can I save my model as an .stl or other 3D file type. I heed it on Autodesk Inventor.

Edit: Nevermind.
19 Mar 2015, 14:24
Edited 19 Mar 2015, 14:26
2120 Posts
Yes, once logged in you have the choice between 3 export formats in the workshop: collada, obj ans stl.
20 Mar 2015, 18:28
2120 Posts
I added the undo/redo function with the following shortcuts:

Ctrl or ⌘+ Z - Undo
Ctrl or ⌘+ Y - Redo

It currently records the last 100 actions. Let me know if you think it is sufficient otherwise, I can increase this limit.
3 Apr 2015, 02:19
3 Posts
I zoomed out of my model to far and can't get it back.
7 Apr 2015, 20:06
3 Posts
Help:)
7 Apr 2015, 20:07
3 Posts
today?????
7 Apr 2015, 20:10
2120 Posts
Hello,

Did you try to zoom in again a lot?

The other solution is to import your old model in a new scene. This way, the camera settings are reinitialised which shall solve your problem.
7 Apr 2015, 20:52
2120 Posts
Hello,

I added the support of the orthographic projection for the camera in the worksop and I also added new shortcuts:

Numpad 5 - Toggle between perspective and orthographic projection
Numpad 0 - Reset the position of the camera
Ctrl + Numpad 3 - Left view
Numpad 3 - Right view
Ctrl + Numpad 1 - Back view
Numpad 1 - Front view
Ctrl + Numpad 7 - Bottom view
Numpad 7 - Top view

Image
12 Apr 2015, 05:53
Edited 12 Apr 2015, 05:55
2120 Posts
Hello,

I added another item in the camera menu list. You can toggle between Turntable and Trackball orbit style for camera controls.
Shortcut is numpad 9.
15 Apr 2015, 12:16
1 Post
Is there any way to load a saved model? I started building something and at the moment I have no way of editing it.
13 May 2015, 02:52
2120 Posts
Hello,

Yes, you have 3 ways of loading your saved models once you are logged in.

1 - In your account double click on the model to open > Links > Click on the eye on the workshop line (you can also choose which revision of your model you want to open in the workshop).

2 - In the workshop: File > Open > OK > Click on the model you want to open

3 - In the workshop: File > Import > Click on the model you want to open (it will import it in the current scene)

Hope it helps.
13 May 2015, 03:15
Edited 13 May 2015, 03:16
36 Posts
Is there a possibility to pan the view? It would be a great help - may be more important than zoom on selection.
26 Jun 2015, 17:35
2120 Posts
Yep, just use Right Click winking face

Rotate view: left click + move mouse
Pan view: right click + move mouse
Zoom: scroll wheel or middle button + move mouse
26 Jun 2015, 20:46
36 Posts
NARF

Forgot to try this. Working with a MacBook pro's touch panel. Thanks!
26 Jun 2015, 21:20
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